using Content.Server.Power.Components; using Content.Server.Power.EntitySystems; using Content.Server.PowerCell; using Content.Shared.Prying.Components; namespace Content.Server._DV.Tools; public sealed class PryingRequiresPowerSystem : EntitySystem { [Dependency] private readonly PowerCellSystem _cell = default!; [Dependency] private readonly BatterySystem _battery = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnBeforePry); SubscribeLocalEvent(OnPried); } private void OnPried(Entity ent, ref PriedEvent args) { // Tool is a battery use its power if (_battery.TryUseCharge(ent.Owner, ent.Comp.PowerCost)) return; // User has a battery if (_battery.TryUseCharge(ent.Owner, ent.Comp.PowerCost)) return; } private void OnBeforePry(Entity ent, ref BeforePryEvent args) { if (!_cell.HasCharge(ent, ent.Comp.PowerCost, null, args.User)) args.Cancelled = true; } }