using Content.Shared._DV.Damage.Components; using Content.Shared.Damage.Events; namespace Content.Shared._DV.Damage.Systems; public sealed partial class BonusStaminaDamageSystem : EntitySystem { public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnStamHit); } private void OnStamHit(Entity ent, ref StaminaMeleeHitEvent args) { args.Multiplier *= ent.Comp.Multiplier; } }