using Content.Shared.DragDrop;
using Robust.Shared.Containers;
namespace Content.Shared.Body;
///
/// System responsible for coordinating entities with and their entities with .
/// This system is primarily responsible for event relaying and the relationships between a body and its organs.
/// It is not responsible for player-facing body features, e.g. "blood" or "breathing."
/// Such features should be implemented in systems relying on the various events raised by this class.
///
///
///
///
///
///
public sealed partial class BodySystem : EntitySystem
{
[Dependency] private readonly SharedContainerSystem _container = default!;
private EntityQuery _bodyQuery;
private EntityQuery _organQuery;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent(OnBodyInit);
SubscribeLocalEvent(OnBodyShutdown);
SubscribeLocalEvent(OnCanDrag);
SubscribeLocalEvent(OnBodyEntInserted);
SubscribeLocalEvent(OnBodyEntRemoved);
_bodyQuery = GetEntityQuery();
_organQuery = GetEntityQuery();
InitializeRelay();
}
private void OnBodyInit(Entity ent, ref ComponentInit args)
{
ent.Comp.Organs =
_container.EnsureContainer(ent, BodyComponent.ContainerID);
}
private void OnBodyShutdown(Entity ent, ref ComponentShutdown args)
{
if (ent.Comp.Organs is { } organs)
_container.ShutdownContainer(organs);
}
private void OnBodyEntInserted(Entity ent, ref EntInsertedIntoContainerMessage args)
{
if (args.Container.ID != BodyComponent.ContainerID)
return;
if (!_organQuery.TryComp(args.Entity, out var organ))
return;
var body = new OrganInsertedIntoEvent(args.Entity);
RaiseLocalEvent(ent, ref body);
var ev = new OrganGotInsertedEvent(ent);
RaiseLocalEvent(args.Entity, ref ev);
if (organ.Body != ent)
{
organ.Body = ent;
Dirty(args.Entity, organ);
}
}
private void OnBodyEntRemoved(Entity ent, ref EntRemovedFromContainerMessage args)
{
if (args.Container.ID != BodyComponent.ContainerID)
return;
if (!_organQuery.TryComp(args.Entity, out var organ))
return;
var body = new OrganRemovedFromEvent(args.Entity);
RaiseLocalEvent(ent, ref body);
var ev = new OrganGotRemovedEvent(ent);
RaiseLocalEvent(args.Entity, ref ev);
if (organ.Body == null)
return;
organ.Body = null;
Dirty(args.Entity, organ);
}
private void OnCanDrag(Entity ent, ref CanDragEvent args)
{
args.Handled = true;
}
}