using System.Numerics; namespace Content.Client._DV.CosmicCult; /// /// This is used to apply an offset to the star mark, and select the proper state for the subtle mark depending on the species. /// [RegisterComponent] public sealed partial class CosmicMarkVisualsComponent : Component { [DataField] public Vector2 Offset = Vector2.Zero; [DataField] public string SubtleState = "default"; [DataField] public string StarState = "default"; }