using Content.Shared.Roles;
using Robust.Shared.Prototypes;
namespace Content.Server.Ghost.Roles.Components
{
///
/// Allows a ghost to take this role, spawning their selected character.
///
[RegisterComponent]
[Access(typeof(GhostRoleSystem))]
public sealed partial class GhostRoleCharacterSpawnerComponent : Component
{
[DataField]
public bool DeleteOnSpawn = true;
[DataField]
public int AvailableTakeovers = 1;
[ViewVariables]
public int CurrentTakeovers = 0;
[DataField]
public ProtoId OutfitPrototype = "PassengerGear";
///
/// Components to give on spawn.
///
[DataField]
public ComponentRegistry AddedComponents = new();
}
}