using Content.Shared._DV.Light; using Content.Shared.Light.Components; namespace Content.Shared._DV.Light.EntitySystems; public sealed partial class ItemTogglePointLightEnergySystem : EntitySystem { [Dependency] private readonly SharedPointLightSystem _light = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(GetLightEnergy); } private void GetLightEnergy(Entity ent, ref OnGetLightEnergyEvent args) { if (!_light.TryGetLight(ent.Owner, out var light)) return; if (!light.Enabled) return; args.LightEnergy = light.Energy; args.LightRadius = light.Radius; } }