using Content.Shared._DV.EntityEffects.Effects.Psionics; using Content.Shared.EntityEffects; using Content.Shared.StatusEffect; using Content.Server.Abilities.Psionics; using Content.Server.Psionics; using Robust.Shared.Prototypes; namespace Content.Server._DV.EntityEffects.Effects.Psionics; /// /// Removes psionic abilities when at least 1u of the reagent is in the system. /// /// public sealed partial class RemovePsionicAbilitiesEntityEffectSystem : EntityEffectSystem { [Dependency] private readonly PsionicsSystem _psionic = default!; [Dependency] private readonly PsionicAbilitiesSystem _psionicAbilities = default!; protected override void Effect(Entity entity, ref EntityEffectEvent args) { if (args.Scale != 1f) return; _psionicAbilities.RemovePsionics(entity); _psionic.GrantNewPsionicReroll(entity); } }