namespace Content.Server.Cargo.Components;
///
/// This is used for calculating the price of mobs.
///
[RegisterComponent]
public sealed partial class MobPriceComponent : Component
{
///
/// The base price this mob should fetch.
///
[DataField("price", required: true)]
public double Price;
///
/// The percentage of the actual price that should be granted should the appraised mob be dead.
///
[DataField("deathPenalty")]
public double DeathPenalty = 0.2f;
}