using System.Linq;
using Content.Shared.Random.Helpers;
using Robust.Shared.Prototypes;
namespace Content.Shared.EntityTable.EntitySelectors;
///
/// Gets the spawns from one of the child selectors, based on the weight of the children
///
public sealed partial class GroupSelector : EntityTableSelector
{
[DataField(required: true)]
public List Children = new();
protected override IEnumerable GetSpawnsImplementation(System.Random rand,
IEntityManager entMan,
IPrototypeManager proto,
EntityTableContext ctx)
{
var children = new Dictionary(Children.Count);
foreach (var child in Children)
{
// Don't include invalid groups
if (!child.CheckConditions(entMan, proto, ctx))
continue;
children.Add(child, child.Weight);
}
if (children.Count == 0)
return Array.Empty();
var pick = SharedRandomExtensions.Pick(children, rand);
return pick.GetSpawns(rand, entMan, proto, ctx);
}
protected override IEnumerable<(EntProtoId spawn, double)> ListSpawnsImplementation(IEntityManager entMan, IPrototypeManager proto, EntityTableContext ctx)
{
var totalWeight = Children.Sum(x => x.Weight);
foreach (var child in Children)
{
var weightMod = child.Weight / totalWeight;
foreach (var (ent, prob) in child.ListSpawns(entMan, proto, ctx, weightMod))
{
yield return (ent, prob);
}
}
}
protected override IEnumerable<(EntProtoId spawn, double)> AverageSpawnsImplementation(IEntityManager entMan, IPrototypeManager proto, EntityTableContext ctx)
{
var totalWeight = Children.Sum(x => x.Weight);
foreach (var child in Children)
{
var weightMod = child.Weight / totalWeight;
foreach (var (ent, prob) in child.AverageSpawns(entMan, proto, ctx, weightMod))
{
yield return (ent, prob);
}
}
}
}