Delta-v/Content.Shared/Audio
Tayrtahn f27bf8b218 Add a basic API to `JukeboxSystem` (#42896)
* Add a basic API to JukeboxSystem

* Update Content.Shared/Audio/Jukebox/SharedJukeboxSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Remove pointless Dirty

* Move SetSelectedTrack Dirty inside if block

* logMissing: false

* Remove pointless Audio.Stop call

* Poke tests

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2026-06-29 12:44:03 +02:00
..
Events fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-07 01:18:33 +01:00
Jukebox Add a basic API to `JukeboxSystem` (#42896) 2026-06-29 12:44:03 +02:00
AmbientMusicPrototype.cs Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
AmbientSoundComponent.cs Make `AmbientSoundComponent.Enabled` readonly (#20438) 2023-09-27 21:59:12 +02:00
AudioHelpers.cs Replace some sound PlayEntity with PlayPvs (#34317) 2025-01-12 08:15:23 +00:00
SharedAmbientSoundSystem.cs Add Ability to stop sound when MobState is Dead (#26905) 2024-04-21 21:56:36 +02:00
SharedContentAudioSystem.cs Audio fixes (#22324) 2023-12-16 19:48:34 +01:00
SharedGlobalSoundSystem.cs The Cosmic Cult (#3288) 2025-05-02 10:58:51 -04:00
SoundWhileAliveComponent.cs Add Ability to stop sound when MobState is Dead (#26905) 2024-04-21 21:56:36 +02:00