125 lines
5.4 KiB
C#
125 lines
5.4 KiB
C#
using Content.Shared.Humanoid.Prototypes;
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using Content.Shared.Dataset;
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using Content.Shared.Random.Helpers;
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using Robust.Shared.Random;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Enums;
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namespace Content.Shared.Humanoid
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{
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/// <summary>
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/// Figure out how to name a humanoid with these extensions.
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/// </summary>
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public sealed class NamingSystem : EntitySystem
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{
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private static readonly ProtoId<SpeciesPrototype> FallbackSpecies = "Human";
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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// DeltaV - i hate this hack but https://github.com/space-wizards/RobustToolbox/issues/6576
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private ISawmill _locSawmill = default!;
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public override void Initialize()
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{
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base.Initialize();
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_locSawmill = Logger.GetSawmill("loc");
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}
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// End DeltaV - i hate this hack
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public string GetName(string species, Gender? gender = null)
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{
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// if they have an old species or whatever just fall back to human I guess?
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// Some downstream is probably gonna have this eventually but then they can deal with fallbacks.
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if (!_prototypeManager.TryIndex(species, out SpeciesPrototype? speciesProto))
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{
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speciesProto = _prototypeManager.Index(FallbackSpecies);
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Log.Warning($"Unable to find species {species} for name, falling back to {FallbackSpecies}");
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}
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switch (speciesProto.Naming)
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{
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case SpeciesNaming.First:
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return Loc.GetString("namepreset-first",
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("first", GetFirstName(speciesProto, gender)));
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// Start of Nyano - Summary: for Oni naming
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case SpeciesNaming.LastNoFirst:
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return Loc.GetString("namepreset-lastnofirst",
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("first", GetFirstName(speciesProto, gender)), ("last", GetLastName(speciesProto)));
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// End of Nyano - Summary: for Oni naming
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case SpeciesNaming.TheFirstofLast:
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return Loc.GetString("namepreset-thefirstoflast",
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("first", GetFirstName(speciesProto, gender)), ("last", GetLastName(speciesProto)));
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case SpeciesNaming.FirstDashFirst:
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return Loc.GetString("namepreset-firstdashfirst",
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("first1", GetFirstName(speciesProto, gender)), ("first2", GetFirstName(speciesProto, gender)));
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case SpeciesNaming.LastFirst: // DeltaV: Rodentia name scheme
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return Loc.GetString("namepreset-lastfirst",
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("last", GetLastName(speciesProto)), ("first", GetFirstName(speciesProto, gender)));
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case SpeciesNaming.FirstLast:
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// Begin DeltaV - more complex naming
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default:
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{
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var firstId = GetFirstNameId(speciesProto, gender);
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var lastId = GetLastNameId(speciesProto);
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var plural = false;
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var oldLevel =_locSawmill.Level;
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_locSawmill.Level = LogLevel.Fatal; // this is a hack to avoid testfails because TryGetString still logs errors for not-found stuff anyways (wtf)
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if (Loc.TryGetString($"{lastId}.plural", out var pluralStr))
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plural = pluralStr == "true";
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var last = Loc.GetString(lastId);
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if (Loc.TryGetString($"{firstId}.intersperse", out var firstIntersperse, ("last", last), ("lastPlural", plural)))
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{
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_locSawmill.Level = oldLevel;
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return firstIntersperse;
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}
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_locSawmill.Level = oldLevel;
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return Loc.GetString("namepreset-firstlast",
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("first", Loc.GetString(firstId)),
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("last", last),
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("lastPlural", plural));
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}
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// End DeltaV - more complex naming
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}
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}
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// Begin DeltaV - we want IDs
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public string GetFirstName(SpeciesPrototype speciesProto, Gender? gender = null)
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{
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return Loc.GetString(GetFirstNameId(speciesProto, gender));
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}
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public string GetFirstNameId(SpeciesPrototype speciesProto, Gender? gender = null)
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{
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switch (gender)
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{
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case Gender.Male:
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return _random.PickId(_prototypeManager.Index(speciesProto.MaleFirstNames));
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case Gender.Female:
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return _random.PickId(_prototypeManager.Index(speciesProto.FemaleFirstNames));
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default:
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if (_random.Prob(0.5f))
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return _random.PickId(_prototypeManager.Index(speciesProto.MaleFirstNames));
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else
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return _random.PickId(_prototypeManager.Index(speciesProto.FemaleFirstNames));
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}
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}
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public string GetLastNameId(SpeciesPrototype speciesProto)
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{
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return _random.PickId(_prototypeManager.Index(speciesProto.LastNames));
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}
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public string GetLastName(SpeciesPrototype speciesProto)
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{
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return Loc.GetString(GetLastNameId(speciesProto));
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}
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// End DeltaV - we want IDs
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}
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}
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