Delta-v/Content.Client/Lobby/UI
deathride58 5bf18aa2ff Playtime Reminders - Raising awareness of addiction by highlighting excessive playtime (#36483)
* grass touch protocol - Rebases to latest master to fix conflicts

* aight local tests are passing lets see if our golf works

* It is 5 am and our ass COMPLETELY overcomplicated this lmaooo

* Addresses feedback - Clarifies comments, swaps internal var names for grasstouchless and selfdestructive, makes the third tier a little less demanding, and fixes 1 hours

* Addresses review - conflict fix

* This too

* Axes playtime exclusion for ghosts

* Use switch expression

code style nit

* Refactor/cleanup

Use IGameTiming.RealTime to track time instead of DateTime. Use nullable instead of magic values.

Expose the current day value through a property that is always up to date, instead of making the API to read the CVar that updates at inconsistent times. This also makes it trivial to debug with VV.

Other minor cleanup like using string interp, code style fixes, comments, etc.

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Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com>
2025-08-07 19:33:32 +02:00
..
Loadouts Add group for loadouts (#36951) 2025-08-07 18:47:24 +02:00
Roles Give jobs & antags prototypes a guide field (#28614) 2024-07-13 04:20:47 +02:00
CharacterPickerButton.xaml Make CharacterPickerButton the same height for dwarves as for non-dwarves (#35297) 2025-03-01 13:42:31 +00:00
CharacterPickerButton.xaml.cs Add Job preference tests (#28625) 2024-06-08 20:19:39 +02:00
CharacterSetupGui.xaml Add admin remarks button to lobby (#31761) 2024-12-07 15:43:42 +00:00
CharacterSetupGui.xaml.cs Add admin remarks button to lobby (#31761) 2024-12-07 15:43:42 +00:00
CharacterSetupGuiSavePanel.xaml Character menu asks if you want to save your character on exit (#29875) 2024-08-09 17:38:31 +01:00
CharacterSetupGuiSavePanel.xaml.cs Character menu asks if you want to save your character on exit (#29875) 2024-08-09 17:38:31 +01:00
HighlightedContainer.xaml Lobby refactor + species loadouts support (#27576) 2024-05-18 13:55:56 +02:00
HighlightedContainer.xaml.cs Lobby refactor + species loadouts support (#27576) 2024-05-18 13:55:56 +02:00
HumanoidProfileEditor.xaml Unhide the height slider in the humanoid profile editor (#3304) 2025-03-24 20:52:03 +00:00
HumanoidProfileEditor.xaml.cs HumanoidCharacterProfile and IdCardConsoleComponent constants moved to cvar. Sync id card length with character name length (#35407) 2025-05-18 18:10:23 +01:00
LobbyCharacterPreviewPanel.xaml Partial cherry-pick: Loadouts redux (#25715) 2024-04-22 03:28:58 +02:00
LobbyCharacterPreviewPanel.xaml.cs Power stuff (#31314) 2024-08-27 01:00:42 +01:00
LobbyGui.xaml Playtime Reminders - Raising awareness of addiction by highlighting excessive playtime (#36483) 2025-08-07 19:33:32 +02:00
LobbyGui.xaml.cs Add collapse button to lobby right panel (#37140) 2025-05-18 16:51:33 +01:00
ObserveWarningWindow.xaml Fix late join & observe to de-admin admins. (#28319) 2024-06-01 17:18:14 +02:00
ObserveWarningWindow.xaml.cs Fix late join & observe to de-admin admins. (#28319) 2024-06-01 17:18:14 +02:00