Delta-v/Content.Server/NPC/HTN
metalgearsloth aae1c22859 CompFactory updates (#37559) 2025-08-04 15:25:05 +02:00
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Preconditions Sentry turrets - Part 3: Turret AI (#35058) 2025-03-09 19:32:40 +00:00
PrimitiveTasks CompFactory updates (#37559) 2025-08-04 15:25:05 +02:00
HTNBranch.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HTNComponent.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
HTNCompoundPrototype.cs Fix prototypes so they pass analyzer checks (#35435) 2025-03-01 14:18:26 +00:00
HTNCompoundTask.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HTNPlan.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
HTNPlanJob.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
HTNPlanState.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
HTNSystem.cs Fix NPCs stalling when too many exist (#37056) 2025-05-18 15:51:32 +01:00
HTNTask.cs Allow the creation of recursive HTNs (#30138) 2024-08-09 18:12:53 +01:00
IHTNCompound.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
IHtnConditionalShutdown.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00