Delta-v/Content.Shared/Chemistry
kosticia 282c573c13 predicted hyposprays (#38046)
* G O I D A

* how

* now proper

* a

* Update HypospraySystem.cs

* good catch

* Apply suggestions from code review

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Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-07 19:03:52 +02:00
..
Components predicted hyposprays (#38046) 2025-08-07 19:03:52 +02:00
EntitySystems predicted hyposprays (#38046) 2025-08-07 19:03:52 +02:00
Events Fix formatting IDE0055 warnings in VS Code (#33669) 2024-12-07 21:55:15 +00:00
Reaction Move entity effects definitions to shared (#35614) 2025-08-05 14:45:40 +02:00
Reagent Move entity effects definitions to shared (#35614) 2025-08-05 14:45:40 +02:00
InjectOverTimeEvent.cs Syringe gun! (#32112) 2024-10-24 02:25:12 +01:00
MetabolismMovespeedModifierSystem.cs Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
ReactiveSystem.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
SharedChemMaster.cs Adding sorting to chem master (#34763) 2025-03-01 14:49:47 +00:00
SharedChemistryGuideDataSystem.cs Add ability for +VVEDIT users to scale damage/healing in the game (#35255) 2025-03-01 13:35:33 +00:00
SharedReagentDispenser.cs Make reagent dispensers gridinv-based instead of pseudo-listinv (#34205) 2025-05-18 17:08:25 +01:00
SharedSolutionHeater.cs Hotplate overhaul (#17586) 2023-06-24 14:09:24 -04:00
SharedTransferAmount.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
SolutionScannerSystem.cs Add chemical scanning goggles (#18373) 2023-08-01 15:57:22 -04:00
SolutionVisuals.cs Added sink (#14348) 2023-06-30 18:10:47 -04:00