Delta-v/Content.Server/GameTicking/Rules
SlamBamActionman 7a324cfbe2 Add the ability for station maps to track grids they are not on (#41248)
* Initial commit

* Accidentally included the nukie map changes

* Fix the gridcheck

* Addressing review

* Review change

* Review comments
2026-04-04 16:57:52 +02:00
..
Components move GameMapPrototype and GameMapCondition to shared (#41742) 2026-04-04 16:56:50 +02:00
VariationPass Remove blacklist methods in EntityWhitelistSystem (#40932) 2026-01-26 19:25:30 +01:00
AntagLoadProfileRuleSystem.cs Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
DeathMatchRuleSystem.cs add 2 empty lines to xenoborg round end text (#41436) 2026-01-26 19:22:39 +01:00
DragonRuleSystem.cs Move mind role components to shared (#39606) 2025-11-23 15:22:24 -06:00
DynamicRuleSystem.cs Multiantag Gamemode (#37783) 2025-11-23 15:22:25 -06:00
GameRuleSystem.Utility.cs Use cached Atmospherics AirtightData when applicable (#41390) 2026-04-04 16:57:20 +02:00
GameRuleSystem.cs HOTFIX Add logging to gamepreset fallback (#41522) 2026-01-26 19:22:40 +01:00
InactivityTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
KillCalloutRuleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
LoadMapRuleSystem.cs Refactor map loading & saving (#34020) 2025-03-01 13:20:37 +00:00
MaxTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
NukeopsRuleSystem.cs Add the ability for station maps to track grids they are not on (#41248) 2026-04-04 16:57:52 +02:00
ParadoxCloneRuleSystem.cs Add paradox clone to admin antag control (#36105) 2025-04-06 20:41:20 +01:00
RespawnRuleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
RevolutionaryRuleSystem.cs add 2 empty lines to xenoborg round end text (#41436) 2026-01-26 19:22:39 +01:00
RoundstartStationVariationRuleSystem.cs Move some Station methods into shared (#38976) 2025-11-23 15:22:20 -06:00
RuleGridsSystem.cs Xenoborgs part 7 (#40042) 2026-01-26 19:22:38 +01:00
SandboxRuleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
SecretRuleSystem.cs Make secret take total player amount into account, lower the required amount of players ready (#4246) 2025-08-21 08:53:49 +00:00
SubGamemodesSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
SurvivorRuleSystem.cs add 2 empty lines to xenoborg round end text (#41436) 2026-01-26 19:22:39 +01:00
ThiefRuleSystem.cs Move mind role components to shared (#39606) 2025-11-23 15:22:24 -06:00
TraitorRuleSystem.cs tips / tutorial system (#5199) 2026-01-14 14:23:39 -06:00
XenoborgsRuleSystem.cs Fix xenoborg evac calling announcment (#41437) 2026-04-04 16:54:50 +02:00
ZombieRuleSystem.cs add 2 empty lines to xenoborg round end text (#41436) 2026-01-26 19:22:39 +01:00