48 lines
1.5 KiB
C#
48 lines
1.5 KiB
C#
using Content.Shared._DV.MedicalRecords; // DeltaV - Medical Records
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using Robust.Shared.Serialization;
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namespace Content.Shared.MedicalScanner;
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/// <summary>
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/// On interacting with an entity retrieves the entity UID for use with getting the current damage of the mob.
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class HealthAnalyzerScannedUserMessage : BoundUserInterfaceMessage
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{
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public HealthAnalyzerUiState State;
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public HealthAnalyzerScannedUserMessage(HealthAnalyzerUiState state)
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{
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State = state;
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}
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}
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/// <summary>
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/// Contains the current state of a health analyzer control. Used for the health analyzer and cryo pod.
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/// </summary>
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[Serializable, NetSerializable]
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public struct HealthAnalyzerUiState
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{
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public readonly NetEntity? TargetEntity;
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public float Temperature;
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public float BloodLevel;
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public bool? ScanMode;
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public bool? Bleeding;
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public bool? Unrevivable;
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public MedicalRecord? MedicalRecord; // DeltaV - Medical Records
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public HealthAnalyzerUiState() {}
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public HealthAnalyzerUiState(NetEntity? targetEntity, float temperature, float bloodLevel, bool? scanMode, bool? bleeding, bool? unrevivable, MedicalRecord? medicalRecord = null) // DeltaV - Medical Records
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{
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TargetEntity = targetEntity;
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Temperature = temperature;
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BloodLevel = bloodLevel;
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ScanMode = scanMode;
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Bleeding = bleeding;
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Unrevivable = unrevivable;
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MedicalRecord = medicalRecord; // DeltaV - Medical Records
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}
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}
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