mirror of
https://github.com/DeltaV-Station/Delta-v.git
synced 2026-09-30 16:17:27 +00:00
* Apply patch https://github.com/moonheart08/space-station-14/compare/1777eea9a42a8bdbc4a865327bb9ef3e10fe57de..6b32bb2b148ef9d312b5332ccea4d8688694dba5 Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * make red squiggly line go away Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Add todo list Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Add palette to `TextureButton` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Rename `PalettedButtonSheetlet` to `NTButtonSheetlet` and move useful methods to `ButtonSheetlet` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * migrate `ContextMenu` styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Update todo Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * tweak NT colors * New stylesheet: `InterfaceStylesheet` & `InterfaceTooltipSheetlet` * Move inheritance of `IButtonConfig` to `NanotransenStylesheet.Buttons` * move `MenuButtonSheetlet` & actually implement `InterfaceStylesheet` correctly Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * tweak color & update todo Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * chat is this real (update chat palette) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Update todo Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `SmallButton` and remove some obsolete things from `StyleNano` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * rename `StyleClasses` to `StyleClass` so `Stylesheets.Redux.StyleClasses` syntax is dead Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * replace `ButtonColorGreen` with `Positive` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `Placeholder` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Examine popup buttons Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * move over more things & cleanup `StyleNano` more (under 1000 lines!!!!) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Remove some more redundant stuff Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Undo style change for chat window Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * paper editing works now Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `OptionButton` styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ListContainer`, move `DefaultWindow` styles (for now) & more cleanup Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * fix `ActionButton` not having highlighting Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * remove imports of `Robust.Client.UserInterface.StylesheetHelpers` & format Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ButtonBig` and more cleanup Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Move items inheriting from `ISheetletConfig` into their own directory Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Cleanup & move `Label` styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Action search box styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Moved, stuff is Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * rename `LabelSubtext` to `LabelSubText` & move more stuff (were almost there!!) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * yap & move over MORE stuff (just like one thing left!!!) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Change status classes to appropriate existing classes Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * remove remaining references to `StyleNano` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Fix some hardcoding & broken code, `GetFromControl` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Scrollbars! Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * chores Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * clean up `StyleClass.cs` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ItemListSheetlet` refactor Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * more chores! Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Consistency w/ directory structure Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Move `MainMenuSheetlet` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ColorPalette` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * whoopsie Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Remove most sheet-specific sheetlets Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * fix warnings, cleanup, & fix scrollbar (this is why we fix warnings boys) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * yap Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * MASSIVE resharper skill issue Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * actually use `ISheetletConfig` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * have specific sheetlet be specific Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `GetResourceOr` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * cleanup & move / remove `IPalette`s Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * actually do specific stylesheets correctly & fix tooltips Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * cleanup & logging Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Move `FontKind` and `FontKindExtensions` to their own files Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * rename `InterfaceStylesheet` to `SystemStylesheet` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * change `ButtonHovered` etc to `PseudoHovered` etc Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * give the palettes fun names Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `StyleSpace` is no more Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * It should compile now! I am now going to bed (fr) if it fails it fails Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * make squiggly red line go away Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * add additional type restrictions to sheetlets * `CommonStylesheet` * minor cleanup * Make `GetSheetletRules` not horrible * wait this was duplicating style rules. oops! * move some sheetlets to their associated xamls * oh wait apparently that was important * review pass 1 * review pass 2 (font & color stuff) * review pass 3: remove unused stuff / filename fix * fix warnings & "replace cast with explicit variable type" * move `Palette` stuff to its own directory * tweak colors (they're different now that I actually fixed the OKlab thing) * review pass 4: little things * make window close button grey before hovering * refactor `HLine` to make it less terrible and allow it to be styled * fix `NanoHeading` (it's been broken for a while whoops) and cleanup hardcoding * band-aid missing references in `StyleNano` * move `StyleBox` generating functions out of `IButtonSheetlet` into `StyleBoxHelper` * remove dictionary field from `IStylesheetManager` * Add check for unloaded sheetlets * style tweaks to satisfy OCD * I somehow missed this: `Caution` styleclass replaced with `negative`, refactor `PowerChargeWindow` * tweak palettes for like the fourth time * construct `StyleNano` / `StyleSpace` in `StylesheetManager` and mark them as obsolete * rename `BackgroundPanel` classes for consistency * tweak window / `ListContainer` * oh right you use `///` not `/**` * font system is bad, make it temporary * acknowledge Divider funkyness * remove use of class `Disabled` * `ColorPalette` allow overriding colors with brace initialization * review pass again * tweak disabled button colors * `StatusPalette` tweaks * typo * Make squiggly red line go away * Delete `Redux` * Remove all references to `Redux` * make red less radioactive * Store stylesheet name inside stylesheet class * fix merge errors * use RT's Oklab support instead * shuffle around `StylesheetManager` fields * apply stylesheets based off `StylesheetComponent` * simplify `ColorPalette` construction * add todo for `SheetletConfigType` * `OptionButton` has a background color now * fix disabled buttons * sigh (red color palette fixed) * make `ItemList` use primary palette * Revert "apply stylesheets based off `StylesheetComponent`" This reverts commit c05b147da845f6e04ff33d1cbd91a18a92c676d7. * dead code removal * buttons are green when pressed (we need togglebuttons) --------- Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
303 lines
11 KiB
C#
303 lines
11 KiB
C#
using System.Linq;
|
|
using System.Numerics;
|
|
using Content.Client.Gameplay;
|
|
using Content.Client.Stylesheets;
|
|
using Content.Shared.Administration;
|
|
using Content.Shared.CCVar;
|
|
using Content.Shared.Ghost;
|
|
using Content.Shared.Voting;
|
|
using JetBrains.Annotations;
|
|
using Robust.Client.AutoGenerated;
|
|
using Robust.Client.Console;
|
|
using Robust.Client.State;
|
|
using Robust.Client.UserInterface.Controls;
|
|
using Robust.Client.UserInterface.CustomControls;
|
|
using Robust.Client.UserInterface.XAML;
|
|
using Robust.Shared.Configuration;
|
|
using Robust.Shared.Console;
|
|
using Robust.Shared.Network;
|
|
using Robust.Shared.Timing;
|
|
|
|
namespace Content.Client.Voting.UI
|
|
{
|
|
[GenerateTypedNameReferences]
|
|
public sealed partial class VoteCallMenu : BaseWindow
|
|
{
|
|
[Dependency] private readonly IClientConsoleHost _consoleHost = default!;
|
|
[Dependency] private readonly IVoteManager _voteManager = default!;
|
|
[Dependency] private readonly IGameTiming _gameTiming = default!;
|
|
[Dependency] private readonly IClientNetManager _netManager = default!;
|
|
[Dependency] private readonly IEntityManager _entityManager = default!;
|
|
[Dependency] private readonly IEntityNetworkManager _entNetManager = default!;
|
|
[Dependency] private readonly IConfigurationManager _cfg = default!;
|
|
[Dependency] private readonly IStateManager _state = default!;
|
|
|
|
private VotingSystem _votingSystem;
|
|
|
|
public StandardVoteType Type;
|
|
|
|
public Dictionary<StandardVoteType, CreateVoteOption> AvailableVoteOptions = new Dictionary<StandardVoteType, CreateVoteOption>()
|
|
{
|
|
{ StandardVoteType.Restart, new CreateVoteOption("ui-vote-type-restart", new(), false, null) },
|
|
{ StandardVoteType.Preset, new CreateVoteOption("ui-vote-type-gamemode", new(), false, null) },
|
|
{ StandardVoteType.Map, new CreateVoteOption("ui-vote-type-map", new(), false, null) },
|
|
{ StandardVoteType.Votekick, new CreateVoteOption("ui-vote-type-votekick", new(), true, 0) }
|
|
};
|
|
|
|
public Dictionary<string, string> VotekickReasons = new Dictionary<string, string>()
|
|
{
|
|
{ VotekickReasonType.Raiding.ToString(), Loc.GetString("ui-vote-votekick-type-raiding") },
|
|
{ VotekickReasonType.Cheating.ToString(), Loc.GetString("ui-vote-votekick-type-cheating") },
|
|
{ VotekickReasonType.Spam.ToString(), Loc.GetString("ui-vote-votekick-type-spamming") }
|
|
};
|
|
|
|
public Dictionary<NetUserId, (NetEntity, string)> PlayerList = new();
|
|
|
|
public OptionButton? _followDropdown = null;
|
|
|
|
public bool IsAllowedVotekick = false;
|
|
|
|
public VoteCallMenu()
|
|
{
|
|
IoCManager.InjectDependencies(this);
|
|
RobustXamlLoader.Load(this);
|
|
_votingSystem = _entityManager.System<VotingSystem>();
|
|
|
|
Stylesheet = IoCManager.Resolve<IStylesheetManager>().SheetSystem;
|
|
CloseButton.OnPressed += _ => Close();
|
|
VoteNotTrustedLabel.Text = Loc.GetString("ui-vote-trusted-users-notice", ("timeReq", _cfg.GetCVar(CCVars.VotekickEligibleVoterDeathtime)));
|
|
|
|
foreach (StandardVoteType voteType in Enum.GetValues<StandardVoteType>())
|
|
{
|
|
var option = AvailableVoteOptions[voteType];
|
|
VoteTypeButton.AddItem(Loc.GetString(option.Name), (int)voteType);
|
|
}
|
|
|
|
_state.OnStateChanged += OnStateChanged;
|
|
VoteTypeButton.OnItemSelected += VoteTypeSelected;
|
|
CreateButton.OnPressed += CreatePressed;
|
|
FollowButton.OnPressed += FollowSelected;
|
|
}
|
|
|
|
protected override void Opened()
|
|
{
|
|
base.Opened();
|
|
|
|
_netManager.ClientSendMessage(new MsgVoteMenu());
|
|
|
|
_voteManager.CanCallVoteChanged += CanCallVoteChanged;
|
|
_votingSystem.VotePlayerListResponse += UpdateVotePlayerList;
|
|
_votingSystem.RequestVotePlayerList();
|
|
}
|
|
|
|
public override void Close()
|
|
{
|
|
base.Close();
|
|
|
|
_voteManager.CanCallVoteChanged -= CanCallVoteChanged;
|
|
_votingSystem.VotePlayerListResponse -= UpdateVotePlayerList;
|
|
}
|
|
|
|
protected override void FrameUpdate(FrameEventArgs args)
|
|
{
|
|
base.FrameUpdate(args);
|
|
|
|
UpdateVoteTimeout();
|
|
}
|
|
|
|
private void OnStateChanged(StateChangedEventArgs obj)
|
|
{
|
|
if (obj.NewState is not GameplayState)
|
|
return;
|
|
|
|
Close();
|
|
}
|
|
|
|
private void CanCallVoteChanged(bool obj)
|
|
{
|
|
if (!obj)
|
|
Close();
|
|
}
|
|
|
|
private void UpdateVotePlayerList(VotePlayerListResponseEvent msg)
|
|
{
|
|
Dictionary<string, string> optionsList = new();
|
|
Dictionary<NetUserId, (NetEntity, string)> playerList = new();
|
|
foreach ((NetUserId, NetEntity, string) player in msg.Players)
|
|
{
|
|
optionsList.Add(player.Item1.ToString(), player.Item3);
|
|
playerList.Add(player.Item1, (player.Item2, player.Item3));
|
|
}
|
|
if (optionsList.Count == 0)
|
|
optionsList.Add(" ", " ");
|
|
|
|
PlayerList = playerList;
|
|
|
|
IsAllowedVotekick = !msg.Denied;
|
|
|
|
var updatedDropdownOption = AvailableVoteOptions[StandardVoteType.Votekick];
|
|
updatedDropdownOption.Dropdowns = new List<Dictionary<string, string>>() { optionsList, VotekickReasons };
|
|
AvailableVoteOptions[StandardVoteType.Votekick] = updatedDropdownOption;
|
|
}
|
|
|
|
private void CreatePressed(BaseButton.ButtonEventArgs obj)
|
|
{
|
|
var typeId = VoteTypeButton.SelectedId;
|
|
var voteType = AvailableVoteOptions[(StandardVoteType)typeId];
|
|
|
|
var commandArgs = "";
|
|
|
|
if (voteType.Dropdowns == null || voteType.Dropdowns.Count == 0)
|
|
{
|
|
_consoleHost.LocalShell.RemoteExecuteCommand($"createvote {((StandardVoteType)typeId).ToString()}");
|
|
}
|
|
else
|
|
{
|
|
int i = 0;
|
|
foreach(var dropdowns in VoteOptionsButtonContainer.Children)
|
|
{
|
|
if (dropdowns is OptionButton optionButton && AvailableVoteOptions[(StandardVoteType)typeId].Dropdowns != null)
|
|
{
|
|
commandArgs += AvailableVoteOptions[(StandardVoteType)typeId].Dropdowns[i].ElementAt(optionButton.SelectedId).Key + " ";
|
|
i++;
|
|
}
|
|
}
|
|
_consoleHost.LocalShell.RemoteExecuteCommand($"createvote {((StandardVoteType)typeId).ToString()} {commandArgs}");
|
|
}
|
|
|
|
Close();
|
|
}
|
|
|
|
private void UpdateVoteTimeout()
|
|
{
|
|
var typeKey = (StandardVoteType)VoteTypeButton.SelectedId;
|
|
var isAvailable = _voteManager.CanCallStandardVote(typeKey, out var timeout);
|
|
if (typeKey == StandardVoteType.Votekick && !IsAllowedVotekick)
|
|
{
|
|
CreateButton.Disabled = true;
|
|
}
|
|
else
|
|
{
|
|
CreateButton.Disabled = !isAvailable;
|
|
}
|
|
VoteTypeTimeoutLabel.Visible = !isAvailable;
|
|
|
|
if (!isAvailable)
|
|
{
|
|
if (timeout == TimeSpan.Zero)
|
|
{
|
|
VoteTypeTimeoutLabel.Text = Loc.GetString("ui-vote-type-not-available");
|
|
}
|
|
else
|
|
{
|
|
var remaining = timeout - _gameTiming.RealTime;
|
|
VoteTypeTimeoutLabel.Text = Loc.GetString("ui-vote-type-timeout", ("remaining", remaining.ToString("mm\\:ss")));
|
|
}
|
|
}
|
|
}
|
|
|
|
private static void ButtonSelected(OptionButton.ItemSelectedEventArgs obj)
|
|
{
|
|
obj.Button.SelectId(obj.Id);
|
|
}
|
|
|
|
private void FollowSelected(Button.ButtonEventArgs obj)
|
|
{
|
|
if (_followDropdown == null)
|
|
return;
|
|
|
|
if (_followDropdown.SelectedId >= PlayerList.Count)
|
|
return;
|
|
|
|
var netEntity = PlayerList.ElementAt(_followDropdown.SelectedId).Value.Item1;
|
|
|
|
var msg = new GhostWarpToTargetRequestEvent(netEntity);
|
|
_entNetManager.SendSystemNetworkMessage(msg);
|
|
}
|
|
|
|
private void VoteTypeSelected(OptionButton.ItemSelectedEventArgs obj)
|
|
{
|
|
VoteTypeButton.SelectId(obj.Id);
|
|
|
|
VoteNotTrustedLabel.Visible = false;
|
|
if ((StandardVoteType)obj.Id == StandardVoteType.Votekick)
|
|
{
|
|
if (!IsAllowedVotekick)
|
|
{
|
|
VoteNotTrustedLabel.Visible = true;
|
|
var updatedDropdownOption = AvailableVoteOptions[StandardVoteType.Votekick];
|
|
updatedDropdownOption.Dropdowns = new List<Dictionary<string, string>>();
|
|
AvailableVoteOptions[StandardVoteType.Votekick] = updatedDropdownOption;
|
|
}
|
|
else
|
|
{
|
|
_votingSystem.RequestVotePlayerList();
|
|
}
|
|
}
|
|
|
|
VoteWarningLabel.Visible = AvailableVoteOptions[(StandardVoteType)obj.Id].EnableVoteWarning;
|
|
FollowButton.Visible = false;
|
|
|
|
var voteList = AvailableVoteOptions[(StandardVoteType)obj.Id].Dropdowns;
|
|
|
|
VoteOptionsButtonContainer.RemoveAllChildren();
|
|
if (voteList != null)
|
|
{
|
|
int i = 0;
|
|
foreach (var voteDropdown in voteList)
|
|
{
|
|
var optionButton = new OptionButton();
|
|
int j = 0;
|
|
foreach (var (key, value) in voteDropdown)
|
|
{
|
|
optionButton.AddItem(Loc.GetString(value), j);
|
|
j++;
|
|
}
|
|
VoteOptionsButtonContainer.AddChild(optionButton);
|
|
optionButton.Visible = true;
|
|
optionButton.OnItemSelected += ButtonSelected;
|
|
optionButton.Margin = new Thickness(2, 1);
|
|
if (AvailableVoteOptions[(StandardVoteType)obj.Id].FollowDropdownId != null && AvailableVoteOptions[(StandardVoteType)obj.Id].FollowDropdownId == i)
|
|
{
|
|
_followDropdown = optionButton;
|
|
FollowButton.Visible = true;
|
|
}
|
|
i++;
|
|
}
|
|
}
|
|
}
|
|
|
|
protected override DragMode GetDragModeFor(Vector2 relativeMousePos)
|
|
{
|
|
return DragMode.Move;
|
|
}
|
|
}
|
|
|
|
[UsedImplicitly, AnyCommand]
|
|
public sealed class VoteMenuCommand : LocalizedCommands
|
|
{
|
|
public override string Command => "votemenu";
|
|
|
|
public override void Execute(IConsoleShell shell, string argStr, string[] args)
|
|
{
|
|
new VoteCallMenu().OpenCentered();
|
|
}
|
|
}
|
|
|
|
public record struct CreateVoteOption
|
|
{
|
|
public string Name;
|
|
public List<Dictionary<string, string>> Dropdowns;
|
|
public bool EnableVoteWarning;
|
|
public int? FollowDropdownId; // If set, this will enable the Follow button and use the dropdown matching the ID as input.
|
|
|
|
public CreateVoteOption(string name, List<Dictionary<string, string>> dropdowns, bool enableVoteWarning, int? followDropdownId)
|
|
{
|
|
Name = name;
|
|
Dropdowns = dropdowns;
|
|
EnableVoteWarning = enableVoteWarning;
|
|
FollowDropdownId = followDropdownId;
|
|
}
|
|
}
|
|
}
|