Files
Delta-v/Content.Shared/Forensics/Components/FingerprintComponent.cs
2025-03-01 14:20:05 +00:00

14 lines
367 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Forensics.Components;
/// <summary>
/// This component is for mobs that leave fingerprints.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class FingerprintComponent : Component
{
[DataField, AutoNetworkedField]
public string? Fingerprint;
}