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* was it worth the hype * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * minor stuff * multi-ingredient recipe support * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * oil transfer * explosions and fire * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * make the yaml linter happy * YML recipes * typo ops * review * Apply suggestions from code review Milon told me to. Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci --------- Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: Stop-Signs <stopsign221@gmail.com> Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
10 lines
305 B
C#
10 lines
305 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared._DV.Kitchen.Components;
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/// <summary>
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/// Players with this component will never miss a throw into the deep fryer's basket.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class ProfessionalChefComponent : Component;
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