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NPCCombatSystem.Melee.cs
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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NPCCombatSystem.Ranged.cs
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Crawling Fixes 2: Salvage Nerf (NPCs can shoot downed targets) (#39085)
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2025-11-23 15:22:21 -06:00 |
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NPCCombatSystem.cs
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Cleanup warning in `NPCCombatSystem.Ranged` (#37751)
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2025-08-04 19:26:36 +02:00 |
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NPCImprintingOnSpawnBehaviourSystem.cs
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Replace obsolete EntityWhitelist IsValid usages (#28465)
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2024-06-06 21:44:41 +02:00 |
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NPCJukeSystem.cs
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Replace obsolete functions in NPC systems (#31448)
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2024-08-27 01:04:58 +01:00 |
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NPCPerceptionSystem.RecentlyInjected.cs
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Sentient medibot now can inject (#32110)
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2025-02-14 16:09:45 +00:00 |
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NPCPerceptionSystem.cs
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NPC refactor (#10122)
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2022-09-06 00:28:23 +10:00 |
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NPCRetaliationSystem.cs
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Move faction exception and everything it needs to shared (#25154)
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2024-03-23 23:55:48 +01:00 |
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NPCSteeringSystem.Context.cs
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upstream merge 27/04/2025 (#3596)
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2025-05-06 19:35:03 -04:00 |
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NPCSteeringSystem.Obstacles.cs
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Replace obsolete functions in NPC systems (#31448)
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2024-08-27 01:04:58 +01:00 |
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NPCSteeringSystem.cs
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Upstream Merge (June / July) attempt 2 electric boogaloo (#4607)
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2025-11-06 18:22:39 +00:00 |
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NPCSystem.Blackboard.cs
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Fixed trying to resolve unregistered NPCComponent type, fix NPCs (#19547)
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2023-08-25 14:52:23 -07:00 |
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NPCSystem.cs
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Upstream Merge (June / July) attempt 2 electric boogaloo (#4607)
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2025-11-06 18:22:39 +00:00 |
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NPCUseActionOnTargetSystem.cs
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Cleanup unused/redundant dependencies (#38099)
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2025-08-07 01:02:04 +02:00 |
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NPCUtilitySystem.cs
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Moving FlammableComponent to Shared (#39870)
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2025-11-23 15:22:31 -06:00 |