Delta-v/Content.Client/Light/EntitySystems
metalgearsloth ed3c788a58 Predict PoweredLights (#36541)
* Move PoweredLight to shared

* Predict the rest of the owl

* reacher

* compinit & anim

* Fix names

* Revert this?

* Fix these

* chicken drummies

* deita

* Fix

* review

* fix

* fixes

* fix PVS weirdness

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:23 -06:00
..
EmergencyLightSystem.cs Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
ExpendableLightSystem.cs Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
LightBehaviorSystem.cs Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
LightBulbSystem.cs Predict PoweredLights (#36541) 2025-11-23 15:22:23 -06:00
LightFadeSystem.cs Add pointlight to flashbangs (#15785) 2023-04-26 13:51:48 +10:00
PlanetLightSystem.cs Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
PoweredLightSystem.cs Predict PoweredLights (#36541) 2025-11-23 15:22:23 -06:00
RoofSystem.cs Add planet lighting (#32522) 2025-03-01 13:18:06 +00:00
RotatingLightSystem.cs Light warnings cleanup (#36195) 2025-04-06 20:52:12 +01:00
SunShadowSystem.cs Add sun shadows (planet lighting stage 2) (#35145) 2025-03-09 23:24:48 +00:00