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BlackAndWhiteOverlay.cs
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Upstream Merge (June / July) attempt 2 electric boogaloo (#4607)
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2025-11-06 18:22:39 +00:00 |
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BlackAndWhiteOverlaySystem.cs
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improve noir glasses shader (#37996)
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2025-08-06 23:31:27 +02:00 |
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EntityHealthBarOverlay.cs
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Update DamageableSystem to modern standards (#39417)
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2025-12-29 11:39:33 -06:00 |
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EquipmentHudSystem.cs
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Adds Skia (σκιά, shade) as a Midround Antagonist (#4152)
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2025-09-01 08:46:23 +00:00 |
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NoirOverlay.cs
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Upstream Merge (June / July) attempt 2 electric boogaloo (#4607)
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2025-11-06 18:22:39 +00:00 |
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NoirOverlaySystem.cs
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improve noir glasses shader (#37996)
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2025-08-06 23:31:27 +02:00 |
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ShowCriminalRecordIconsSystem.cs
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Fix usages of TryIndex() (#39124)
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2025-12-29 11:39:03 -06:00 |
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ShowHealthBarsSystem.cs
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fix: clear health bar/icon overlay damage containers on update (#39288)
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2026-04-04 16:57:24 +02:00 |
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ShowHealthIconsSystem.cs
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fix: clear health bar/icon overlay damage containers on update (#39288)
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2026-04-04 16:57:24 +02:00 |
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ShowHungerIconsSystem.cs
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Cleans up StatusIconSystem and fixing some bugs (#28270)
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2024-06-08 19:59:10 +02:00 |
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ShowJobIconsSystem.cs
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Fix usages of TryIndex() (#39124)
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2025-12-29 11:39:03 -06:00 |
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ShowMindShieldIconsSystem.cs
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Fix usages of TryIndex() (#39124)
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2025-12-29 11:39:03 -06:00 |
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ShowSyndicateIconsSystem.cs
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Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
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2024-08-09 19:17:05 +01:00 |
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ShowThirstIconsSystem.cs
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Hunger and thirst huds fix (#32832)
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2024-11-15 17:28:49 +00:00 |
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StencilOverlay.RestrictedRange.cs
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Fix render target caching in overlays (#40181)
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2025-12-29 11:39:10 -06:00 |
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StencilOverlay.Weather.cs
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Fix render target caching in overlays (#40181)
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2025-12-29 11:39:10 -06:00 |
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StencilOverlay.cs
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Fix render target caching in overlays (#40181)
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2025-12-29 11:39:10 -06:00 |
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StencilOverlaySystem.cs
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Replace obsolete GetTilesIntersecting methods (#32455)
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2024-12-07 21:55:22 +00:00 |