Delta-v/Content.Server/DeviceLinking/Systems
mq a4e9f24572 Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` (#41966)
* Entity<T>, skipping Magazine and ChamberMagazine

* missed some

* AUGH!!

* ballistic examine

* dotnet hates me

* WHY ARE YOU CALLED THAT!!!!

* cheers aada
2026-04-04 16:57:22 +02:00
..
AutoLinkSystem.cs Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
DeviceLinkOverloadSystem.cs move DeviceLinking events to shared (#36307) 2025-04-06 21:36:00 +01:00
DeviceLinkSystem.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
DoorSignalControlSystem.cs move SignalState to shared (#37303) 2025-05-18 17:07:30 +01:00
EdgeDetectorSystem.cs move SignalState to shared (#37303) 2025-05-18 17:07:30 +01:00
GunSignalControlSystem.cs Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` (#41966) 2026-04-04 16:57:22 +02:00
LogicGateSystem.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
MemoryCellSystem.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
PowerSensorSystem.cs Fix power sensor looking at wrong electrical network (#40934) 2025-12-29 11:39:26 -06:00
RandomGateSystem.cs Adding a random gate (#41627) 2026-04-04 16:56:52 +02:00
SignalSwitchSystem.cs Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
SignalTimerSystem.cs move DeviceLinking events to shared (#36307) 2025-04-06 21:36:00 +01:00
SignallerSystem.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00