Delta-v/Content.Server/_DV/StationEvents/Components/EpsilonEventRuleComponent.cs

29 lines
1.1 KiB
C#

using Content.Server.Power.Components;
using Content.Server.StationEvents.Events;
using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
namespace Content.Server.StationEvents.Components;
/// <summary>
/// When fired, turns off power on the station for a few seconds, playing <see cref="EpsilonEventRuleComponent.PowerOffSound"/>
/// Afterwards turns power back on and sets alert level to epsilon
/// </summary>
[RegisterComponent, Access(typeof(EpsilonEventRule))]
public sealed partial class EpsilonEventRuleComponent : Component
{
/// <summary>
/// Default sound of the announcement when power turns off.
/// </summary>
private static readonly ProtoId<SoundCollectionPrototype> DefaultPowerOff = new("PowerOff");
/// <summary>
/// Sound of the announcement to play when power turns off.
/// </summary>
[DataField]
public SoundSpecifier PowerOffSound = new SoundCollectionSpecifier(DefaultPowerOff, AudioParams.Default.WithVolume(-2f));
public EntityUid AffectedStation;
public readonly HashSet<Entity<ApcComponent>> ToggledAPCs = new();
}