10 lines
322 B
C#
10 lines
322 B
C#
using Content.Server._DV.StationEvents.GameRules;
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namespace Content.Server._DV.StationEvents.Components;
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/// <summary>
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/// Locks all the probers on the station and turns them into bombs.
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/// </summary>
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[RegisterComponent, Access(typeof(GlimmerMobRule))]
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public sealed partial class LockProbersRuleComponent : Component;
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