Delta-v/Content.Server/_DV/Traits/Assorted/RedshirtSystem.cs

20 lines
533 B
C#

using Content.Server.Mobs;
using Content.Shared._DV.Traits.Assorted;
namespace Content.Server._DV.Traits.Assorted;
public sealed class RedshirtSystem : SharedRedshirtSystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RedshirtComponent, MapInitEvent>(OnMapInit);
}
private void OnMapInit(Entity<RedshirtComponent> ent, ref MapInitEvent args)
{
if (TryComp<DeathgaspComponent>(ent, out var deathgasp))
deathgasp.NeedsCritical = false;
}
}