82 lines
3.3 KiB
C#
82 lines
3.3 KiB
C#
// SPDX-FileCopyrightText: 2025 GoobBot <uristmchands@proton.me>
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// SPDX-FileCopyrightText: 2025 Solstice <solsticeofthewinter@gmail.com>
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// SPDX-FileCopyrightText: 2025 SolsticeOfTheWinter <solsticeofthewinter@gmail.com>
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// SPDX-FileCopyrightText: 2025 TheBorzoiMustConsume <197824988+TheBorzoiMustConsume@users.noreply.github.com>
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// SPDX-FileCopyrightText: 2025 Tim <timfalken@hotmail.com>
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// SPDX-FileCopyrightText: 2025 Timfa <timfalken@hotmail.com>
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//
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// SPDX-License-Identifier: AGPL-3.0-or-later
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using Content.Shared._Goobstation.Devil;
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using Content.Shared._Goobstation.Religion;
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using Content.Server.Chat.Systems;
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using Content.Server.Speech.EntitySystems;
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using Content.Shared.Actions;
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using Content.Shared.Chat;
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using Content.Shared.Damage.Systems;
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using Content.Shared.Interaction;
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using Content.Shared.StatusEffect;
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using Content.Shared.Stunnable;
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using Content.Shared.Whitelist;
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using Robust.Shared.Audio.Systems;
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namespace Content.Server._Goobstation.Devil.Grip;
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public sealed class DevilGripSystem : EntitySystem
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{
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[Dependency] private readonly SharedStaminaSystem _stamina = default!;
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[Dependency] private readonly SharedStunSystem _stun = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly ChatSystem _chat = default!;
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[Dependency] private readonly RatvarianLanguageSystem _language = default!;
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[Dependency] private readonly EntityWhitelistSystem _whitelist = default!;
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[Dependency] private readonly SharedActionsSystem _actions = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<DevilGripComponent, AfterInteractEvent>(OnAfterInteract);
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}
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private void OnAfterInteract(Entity<DevilGripComponent> ent, ref AfterInteractEvent args)
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{
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if (!args.CanReach
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|| args.Target is not { } target
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|| args.Target == args.User
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|| _whitelist.IsWhitelistPass(ent.Comp.Blacklist, target)
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|| !TryComp<DevilComponent>(args.User, out var devilComp))
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return;
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// DeltaV - No Recall or Intervention can work in this place, there is no escape.
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// if (_divineIntervention.ShouldDeny(target))
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// {
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// _actions.SetCooldown(devilComp.DevilGrip, ent.Comp.CooldownAfterUse);
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// devilComp.DevilGrip = null;
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// InvokeGrasp(args.User, ent);
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// QueueDel(ent);
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// args.Handled = true;
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// return;
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// }
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if (TryComp(target, out StatusEffectsComponent? status))
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{
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_ = _stun.TryKnockdown(target, ent.Comp.KnockdownTime, true) || _stun.TryAddStunDuration(target, ent.Comp.KnockdownTime);
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_stamina.TakeStaminaDamage(target, ent.Comp.StaminaDamage);
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_language.DoRatvarian(target, ent.Comp.SpeechTime, true, status);
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}
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_actions.SetCooldown(devilComp.DevilGrip, ent.Comp.CooldownAfterUse);
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devilComp.DevilGrip = null;
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InvokeGrasp(args.User, ent);
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QueueDel(ent);
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args.Handled = true;
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}
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public void InvokeGrasp(EntityUid user, Entity<DevilGripComponent> ent)
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{
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_audio.PlayPvs(ent.Comp.Sound, user);
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_chat.TrySendInGameICMessage(user, Loc.GetString(ent.Comp.Invocation), InGameICChatType.Speak, false);
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}
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}
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