Delta-v/Content.Shared/Bed/Components/StasisBedBuckledComponent.cs

11 lines
304 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Bed.Components;
/// <summary>
/// Tracking component added to entities buckled to stasis beds.
/// </summary>
[RegisterComponent, NetworkedComponent]
[Access(typeof(BedSystem))]
public sealed partial class StasisBedBuckledComponent : Component;