Delta-v/Content.Shared/Bed/Sleep/ForcedSleepingStatusEffectC...

11 lines
384 B
C#

using Content.Shared.StatusEffectNew.Components;
using Robust.Shared.GameStates;
namespace Content.Shared.Bed.Sleep;
/// <summary>
/// Prevents waking up. Use only in conjunction with <see cref="StatusEffectComponent"/>, on the status effect entity.
/// </summary>
[NetworkedComponent, RegisterComponent]
public sealed partial class ForcedSleepingStatusEffectComponent : Component;