29 lines
724 B
C#
29 lines
724 B
C#
using Content.Shared.Damage.Components;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Destructible.Thresholds.Triggers;
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/// <summary>
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/// A trigger that will activate when any of its triggers have activated.
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/// </summary>
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[Serializable, NetSerializable]
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[DataDefinition]
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public sealed partial class OrTrigger : IThresholdTrigger
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{
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[DataField]
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public List<IThresholdTrigger> Triggers = new();
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public bool Reached(Entity<DamageableComponent> damageable, SharedDestructibleSystem system)
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{
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foreach (var trigger in Triggers)
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{
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if (trigger.Reached(damageable, system))
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{
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return true;
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}
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}
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return false;
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}
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}
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