Delta-v/Content.Shared/MedicalScanner/HealthAnalyzerScannedUserMe...

62 lines
2.2 KiB
C#

using Content.Shared._DV.MedicalRecords; // DeltaV - Medical Records
using Content.Shared._Shitmed.Targeting; // Shitmed Change
using Robust.Shared.Serialization;
namespace Content.Shared.MedicalScanner;
/// <summary>
/// On interacting with an entity retrieves the entity UID for use with getting the current damage of the mob.
/// </summary>
[Serializable, NetSerializable]
public sealed class HealthAnalyzerScannedUserMessage : BoundUserInterfaceMessage
{
public HealthAnalyzerUiState State;
public HealthAnalyzerScannedUserMessage(HealthAnalyzerUiState state)
{
State = state;
}
}
/// <summary>
/// Contains the current state of a health analyzer control. Used for the health analyzer and cryo pod.
/// </summary>
[Serializable, NetSerializable]
public struct HealthAnalyzerUiState
{
public readonly NetEntity? TargetEntity;
public float Temperature;
public float BloodLevel;
public bool? ScanMode;
public bool? Bleeding;
public bool? Unrevivable;
public Dictionary<TargetBodyPart, TargetIntegrity>? Body; // Shitmed Change
public NetEntity? Part; // Shitmed Change
public MedicalRecord? MedicalRecord; // DeltaV - Medical Records
public HealthAnalyzerUiState() {}
public HealthAnalyzerUiState(NetEntity? targetEntity, float temperature, float bloodLevel, bool? scanMode, bool? bleeding, bool? unrevivable, Dictionary<TargetBodyPart, TargetIntegrity>? body, MedicalRecord? medicalRecord = null, NetEntity? part = null) // Shitmed Change // DeltaV - Medical Records
{
TargetEntity = targetEntity;
Temperature = temperature;
BloodLevel = bloodLevel;
ScanMode = scanMode;
Bleeding = bleeding;
Unrevivable = unrevivable;
Body = body; // Shitmed Change
Part = part; // Shitmed Change
MedicalRecord = medicalRecord; // DeltaV - Medical Records
}
}
// Shitmed Change Start
[Serializable, NetSerializable]
public sealed class HealthAnalyzerPartMessage(NetEntity? owner, TargetBodyPart? bodyPart) : BoundUserInterfaceMessage
{
public readonly NetEntity? Owner = owner;
public readonly TargetBodyPart? BodyPart = bodyPart;
}
// Shitmed Change End