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ExaminableHungerSystem.cs
Fix ExaminableHunger spelling ( #35309 )
2025-03-01 13:43:53 +00:00
FlavorProfileSystem.cs
Debody Food and Drink Systems, Combine Food and Drink into One System. ( #39031 )
2025-11-23 15:22:18 -06:00
FoodSequenceSystem.cs
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
HungerSystem.cs
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
IngestionSystem.API.cs
Entity effects ECS refactor ( #40580 )
2025-12-29 11:39:22 -06:00
IngestionSystem.Blockers.cs
Fix: Water Bottles Verb Priority and Prediction ( #39482 )
2025-11-23 15:22:22 -06:00
IngestionSystem.Utensils.cs
refactor: new overload for SharedRandomExtensions.HashCodeCombine ( #40990 )
2025-12-29 11:39:28 -06:00
IngestionSystem.cs
Fix Paper Default Interaction ( #41547 )
2026-01-26 19:22:40 +01:00
MessyDrinkerSystem.cs
refactor: new overload for SharedRandomExtensions.HashCodeCombine ( #40990 )
2025-12-29 11:39:28 -06:00
OpenableSystem.cs
Make a lot more puddle stuff predicted ( #38871 )
2025-12-29 11:39:27 -06:00
PressurizedSolutionSystem.cs
fix solution contents duplication on spill behavior ( #33231 )
2026-01-26 19:25:32 +01:00
SealableSystem.cs
scoopable ash and foam, solution transfer prediction ( #25832 )
2024-04-07 14:27:04 +02:00
ShakeableSystem.cs
Add ability to shake fizzy drinks so they spray in peoples' faces ( #25574 )
2024-04-21 22:08:21 +02:00
SharedCreamPieSystem.cs
[HOTFIX] Fix Burgers ( #39773 )
2025-12-29 11:39:02 -06:00
SharedFoodSequenceSystem.cs
Custom burgers - FoodSequence system ( #30755 )
2024-08-11 14:46:08 +01:00
ThirstSystem.cs
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
UtensilSystem.cs
Debody Food and Drink Systems, Combine Food and Drink into One System. ( #39031 )
2025-11-23 15:22:18 -06:00