Delta-v/Content.Shared/Radiation/Events/OnIrradiatedEvent.cs

17 lines
478 B
C#

namespace Content.Shared.Radiation.Events;
/// <summary>
/// Raised on entity when it was irradiated
/// by some radiation source.
/// </summary>
public readonly record struct OnIrradiatedEvent(float FrameTime, float RadsPerSecond, EntityUid? Origin)
{
public readonly float FrameTime = FrameTime;
public readonly float RadsPerSecond = RadsPerSecond;
public readonly EntityUid? Origin = Origin;
public float TotalRads => RadsPerSecond * FrameTime;
}