Delta-v/Content.Shared/Radio/Components/HeadsetComponent.cs

21 lines
581 B
C#

using Content.Shared.Inventory;
using Robust.Shared.GameStates;
namespace Content.Shared.Radio.Components;
/// <summary>
/// This component relays radio messages to the parent entity's chat when equipped.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class HeadsetComponent : Component
{
[DataField, AutoNetworkedField]
public bool Enabled = true;
[DataField, AutoNetworkedField]
public bool IsEquipped = false;
[DataField, AutoNetworkedField]
public SlotFlags RequiredSlot = SlotFlags.EARS;
}