Delta-v/Content.Shared/Traits/Assorted/HemophiliaStatusEffectCompo...

23 lines
799 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Traits.Assorted;
/// <summary>
/// This component is used for the Hemophilia Trait, it reduces the passive bleed stack reduction amount so entities with it bleed for longer.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class HemophiliaStatusEffectComponent : Component
{
/// <summary>
/// Multiplier to use for the amount of bloodloss reduction during a bleed tick.
/// </summary>
[DataField, AutoNetworkedField]
public float BleedReductionMultiplier = 0.33f;
/// <summary>
/// Multiplier to use for the amount of blood lost during a bleed tick.
/// </summary>
[DataField, AutoNetworkedField]
public float BleedAmountMultiplier = 1f;
}