72 lines
2.3 KiB
C#
72 lines
2.3 KiB
C#
// SPDX-FileCopyrightText: 2025 GoobBot <uristmchands@proton.me>
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// SPDX-FileCopyrightText: 2025 Solstice <solsticeofthewinter@gmail.com>
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// SPDX-FileCopyrightText: 2025 SolsticeOfTheWinter <solsticeofthewinter@gmail.com>
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//
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// SPDX-License-Identifier: AGPL-3.0-or-later
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using Content.Shared._Goobstation.Devil.Contract;
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using Content.Shared.Inventory;
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using Robust.Shared.Serialization;
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namespace Content.Shared._Goobstation.Devil;
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/// <summary>
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/// Raised on a devil when their power level changes.
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/// </summary>
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/// <param name="User">The Devil whos power level is changing</param>
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/// <param name="NewLevel">The new level they are reaching.</param>
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[ByRefEvent]
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public record struct PowerLevelChangedEvent(EntityUid User, DevilPowerLevel NewLevel);
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/// <summary>
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/// Raised on a devil when the amount of souls in their storage changes.
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/// </summary>
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/// <param name="User">The Devil gaining souls.</param>
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/// <param name="Victim">The entity losing its soul.</param>
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/// <param name="Amount">How many souls they are gaining.</param>
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[ByRefEvent]
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public record struct SoulAmountChangedEvent(EntityUid User, EntityUid Victim, int Amount);
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/// <summary>
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/// Raised on an entity to see if their eyes are covered.
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/// This just checks for the identity blocker comp.
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/// </summary>
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/// <param name="Target"></param>
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public sealed class IsEyesCoveredCheckEvent : EntityEventArgs, IInventoryRelayEvent
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{
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public SlotFlags TargetSlots => SlotFlags.EYES | SlotFlags.MASK | SlotFlags.HEAD;
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public bool IsEyesProtected;
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}
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// Contract Events
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[ImplicitDataDefinitionForInheritors]
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public abstract partial class BaseDevilContractEvent : EntityEventArgs
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{
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/// <summary>
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/// The contract using this event.
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/// </summary>
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public DevilContractComponent? Contract;
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/// <summary>
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/// The target affected by this contract.
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/// </summary>
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public EntityUid Target;
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}
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[Serializable]
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public sealed partial class DevilContractSoulOwnershipEvent : BaseDevilContractEvent;
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[Serializable]
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public sealed partial class DevilContractLoseHandEvent : BaseDevilContractEvent;
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[Serializable]
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public sealed partial class DevilContractLoseLegEvent : BaseDevilContractEvent;
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[Serializable]
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public sealed partial class DevilContractLoseOrganEvent : BaseDevilContractEvent;
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[Serializable]
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public sealed partial class DevilContractChanceEvent : BaseDevilContractEvent;
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