* Add two varieties of steel vertical slat tiles * Add dark and white variants of vertical slat tiles * Add dirt decals * Add vertical overlay decals * Add single and double vertical slat decals * Add steel, dark and white horizontal slat tiles * Improve single vert slat decals * Add horizontal slat dirt decals * Add horizontal slat tile objects * Add horizontal tile cutter recipe * Add horizontal slat overlay decals * Fix inconsistent tile naming * Add horizontal single and double slat decals * Fix incorrect slat decal * Fix two off-color pixels on dark slat tiles * Change slat tile naming * Add single-slat overlays * Smooth tile borders and normalize palette * Update decals to match tile changes * Update attributions * Add missing stack locale lines * Fix and clean up merged file * Change slat footstep sounds to be consistent with other steel tiles As far as I can tell, regular steel tiles use FootstepFloor, (except when they don't,) and Dark and White variants use FootstepTile. * Fix confusing merge conflict mismerge * Remove merge conflict cruft I have no idea how I missed that. * Add tile stack prototypes * Fix slat tile stack localization string refs * Fix slat tile prototype indentation * Remove tiles that are identical under rotation * fix yaml header convention * Parent slat tiles to common steel tile parent * Whitespace fix * Un-de-normalize prototype field ordering * Fix whitespace * Re-fix indentation For some reason, I un-fixed this a little while back. No idea why. --------- Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com> |
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| .. | ||
| Flora | ||
| Overlays | ||
| basalt.rsi | ||
| bricktile.rsi | ||
| burnt.rsi | ||
| concretetrim.rsi | ||
| derelictsign.rsi | ||
| dirty.rsi | ||
| markings.rsi | ||
| minitile.rsi | ||
| originsign.rsi | ||
| slats.rsi | ||
| ss14sign.rsi | ||
| stencil.rsi | ||
| syndlogo.rsi | ||
| wood_trim.rsi | ||