Delta-v/Content.Shared/Chemistry
slarticodefast c7077a388c Predict reagent grinder (#42815)
* prediction!!!

* fixes

* fixes and add debug logs

* fix prediction and cleanup

* raise event on client + comp access

* reapply power state changes

* Update Content.Client/Kitchen/EntitySystems/ReagentGrinderSystem.cs

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* Update Content.Shared/Kitchen/Components/ReagentGrinderComponent.cs

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* comments and prefilled grinder protos

* t

---------

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
2026-06-29 12:44:09 +02:00
..
Components Raise SolutionChangedEvent and SolutionContainerChangedEvent when handling SolutionComponent states (#42814) 2026-06-29 12:43:57 +02:00
EntitySystems Predict reagent grinder (#42815) 2026-06-29 12:44:09 +02:00
Events Merge Injector & Hypospray Systems & Components (#41833) 2025-12-29 11:39:30 -06:00
Prototypes v269.0.0 RT update - .NET 10 (#41855) 2026-04-04 16:57:19 +02:00
Reaction Cleanup warnings: CS0168, CS0414, CS8321 (#42623) 2026-06-29 12:43:39 +02:00
Reagent Replace metabolism groups with metabolism stages (#42172) 2026-06-29 12:43:39 +02:00
InjectOverTimeEvent.cs Syringe gun! (#32112) 2024-10-24 02:25:12 +01:00
ReactiveSystem.cs Entity effects ECS refactor (#40580) 2025-12-29 11:39:22 -06:00
SharedChemMaster.cs Chemmaster Pill Source (#40121) 2026-04-04 16:57:21 +02:00
SharedChemistryGuideDataSystem.cs Add ability for +VVEDIT users to scale damage/healing in the game (#35255) 2025-03-01 13:35:33 +00:00
SharedReagentDispenser.cs Make reagent dispensers gridinv-based instead of pseudo-listinv (#34205) 2025-05-18 17:08:25 +01:00
SharedSolutionHeater.cs Hotplate overhaul (#17586) 2023-06-24 14:09:24 -04:00
SharedTransferAmount.cs Predict reagent grinder (#42815) 2026-06-29 12:44:09 +02:00
SolutionScannerSystem.cs Add chemical scanning goggles (#18373) 2023-08-01 15:57:22 -04:00
SolutionVisuals.cs Added sink (#14348) 2023-06-30 18:10:47 -04:00