..
Components
Revert "Xenoborg extractor ( #42796 )"
2026-06-29 12:44:10 +02:00
Conditions
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
EntitySystems
Revert "Xenoborg extractor ( #42796 )"
2026-06-29 12:44:10 +02:00
NodeEntities
Sentry turrets - Part 7: Electronics and construction graphs ( #35236 )
2025-11-23 15:22:33 -06:00
Prototypes
Layering for atmospheric pipes ( #36124 )
2025-08-06 22:53:27 +02:00
Serialization
Construction graph improvements ( #17960 )
2023-07-13 20:23:52 +10:00
Steps
Localizable craftmenu ( #32339 )
2025-05-18 16:09:54 +01:00
ConstructionGraphEdge.cs
Use construction graphs for hacking protections ( #20265 )
2023-10-08 19:58:52 +02:00
ConstructionGraphNode.cs
Localizable craftmenu ( #32339 )
2025-05-18 16:09:54 +01:00
ConstructionGuide.cs
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Enums.cs
Replace `SpriteStateChange` construction action with `AppearanceChange` ( #15914 )
2023-04-30 07:04:31 +10:00
Events.cs
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
IGraphAction.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
IGraphCondition.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
IGraphNodeEntity.cs
Construction graph improvements ( #17960 )
2023-07-13 20:23:52 +10:00
IGraphTransform.cs
Construction graph improvements ( #17960 )
2023-07-13 20:23:52 +10:00
MachineDeconstructedEvent.cs
stasis bed and microwave qol( #21572 )
2023-11-12 20:55:31 +01:00
MachinePartSystem.cs
Fix flatpacker exploit ignoring board costs ( #42445 )
2026-04-04 16:57:55 +02:00
PartAssemblySystem.cs
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
SharedCanBuildWindowOnTopComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
SharedConstructionSystem.cs
Cleanup remaining `MapGridComponent.GetAnchoredEntities(MapCoordinates)` uses ( #37729 )
2025-08-04 19:26:18 +02:00
SharedFlatpackSystem.cs
Flatpack opening uses collision of flatpacked entity ( #41849 )
2026-06-29 12:44:13 +02:00