Delta-v/Content.Server/GameObjects/Components/Atmos
chairbender 5f788c3318
Alerts System and UI (#2529)
* #272 add bordered panel for effects bar

* #272 avoid mouse overlapping tooltip when near edges,
change tooltip colors to match mockups

* #272 WIP defining status effect states as YML and
sending them as encoded integers

* #272 refactor to use new alert system

* #272 refactor to use new alert system

* #272 fix various bugs with new alert system and update
alerts to have color

* #272 WIP

* #272 rename status effects to alerts

* #272 WIP reworking alert internals to avoid code dup
and eliminate enum

* #272 refactor alerts to use
categories and fix various bugs

* #272 more alert bugfixes

* #272 alert ordering

* #272 callback-based approach for alert clicks

* #272 add debug commands for alerts

* #272 utilize new GridContainer capabilities for sizing of alerts tab

* #272 scale alerts height based on
window size

* #272 fix tooltip flicker

* #272 transparent alert panel

* #272 adjust styles to match injazz mockups more, add cooldown info in tooltip

* #272 adjust styles to match injazz mockups more, add cooldown info in tooltip

* #272 alert prototype tests

* #272 alert manager tests

* #272 alert order tests

* #272 simple unit test for alerts component

* #272 integration test for alerts

* #272 rework alerts to use enums instead
of id / category

* #272 various cleanups for PR

* #272 use byte for more compact alert messages

* #272 rename StatusEffects folder to Alerts,
add missing NetSerializable
2020-11-10 15:22:19 +11:00
..
Piping Rotatable Pumps (#2223) 2020-10-12 13:02:57 +02:00
AirtightComponent.cs AtmosphereSystem subscribes to RotateEvent instead of AirtightComponent. 2020-10-20 12:21:13 +02:00
AtmosExposedComponent.cs The power of componentdependencies (#2211) 2020-10-13 21:51:54 +02:00
BarotraumaComponent.cs Alerts System and UI (#2529) 2020-11-10 15:22:19 +11:00
BreathToolComponent.cs Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
FirelockComponent.cs Fix firelock occlusion. 2020-11-07 23:58:33 +01:00
FlammableComponent.cs Alerts System and UI (#2529) 2020-11-10 15:22:19 +11:00
GasAnalyzerComponent.cs Gives the gas analyzer visual clues that it's open (#2110) 2020-09-21 11:39:17 +02:00
GasCanisterComponent.cs Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
GasMixtureHolderComponent.cs Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
GasTankComponent.cs Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
GridAtmosphereComponent.cs Remove default grids (content) (#2241) 2020-10-21 17:13:41 +02:00
MovedByPressureComponent.cs Make more Fields VV and more editable (#2051) 2020-09-13 14:04:00 +02:00
PressureProtectionComponent.cs Adds barotrauma (pressure damage) (#1605) 2020-08-07 16:23:16 +02:00
SpaceGridAtmosphereComponent.cs Replace MapIndices with Vector2i (#2228) 2020-10-11 15:21:21 +02:00
UnsimulatedGridAtmosphereComponent.cs Removes AtmosCooldown from TileAtmosphere, fixes various atmos issues (#2297) 2020-10-19 14:50:16 +02:00