Delta-v/Resources/Prototypes/Entities
JIPDawg 00a74b9480 Make small clamp use 2% battery instead of recharging 2% battery. (#32320)
Make small clamp user 2% battery instead of recharge 2% battery.

Co-authored-by: JIPDawg <JIPDawg93@gmail.com>
2024-09-22 02:47:42 +01:00
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Clothing change jamjar glasses description (#32215) 2024-09-22 02:38:56 +01:00
Debugging Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-08-09 18:06:42 +01:00
Effects Make context menu uses spritetree (#31792) 2024-09-14 14:24:13 +01:00
Markers make flare recipe roundstart instead of blueprint (#32303) 2024-09-22 02:46:07 +01:00
Mobs Removes cockroach/mothroach melee damage (#32221) 2024-09-22 02:47:33 +01:00
Objects Make small clamp use 2% battery instead of recharging 2% battery. (#32320) 2024-09-22 02:47:42 +01:00
Stations Salvage Equipment Rebalance [Reclaimer Removal] (#31333) 2024-09-01 03:55:05 +01:00
Structures make flare recipe roundstart instead of blueprint (#32303) 2024-09-22 02:46:07 +01:00
Tiles Fix some descriptions (#30644) 2024-08-09 18:25:37 +01:00
Virtual Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-08-09 18:06:42 +01:00
World Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-08-09 18:06:42 +01:00
categories.yml make GameRule use entity category (#28294) 2024-08-09 19:38:07 +01:00
foldable.yml Deploy foldable (#30000) 2024-08-09 18:18:14 +01:00