mirror of
https://github.com/DeltaV-Station/Delta-v.git
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* Add door electronics configuration menu
* Use file-scoped namespaces
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Open door electronics configuration menu only with network configurator
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Doors will now try to move their AccessReaderComponent to their door electronics when the map is initialized
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Make the access list in the id card computer a separate control
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Fix merge conflict
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove DoorElectronics tag
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Integrate doors with #17927
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Move door electornics ui stuff to the right place
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Some review fixes
Signed-off-by: c4llv07e <kseandi@gmail.com>
* More fixes
Signed-off-by: c4llv07e <kseandi@gmail.com>
* review fix
Signed-off-by: c4llv07e <kseandi@gmail.com>
* move all accesses from airlock prototypes to door electronics
Signed-off-by: c4llv07e <kseandi@gmail.com>
* rework door electronics config access list
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove Linq from the door electronics user interface
* [WIP] Add EntityWhitelist to the activatable ui component
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Better interaction system
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Refactor
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Fix some door electronics not working without AccessReaderComponent
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Move AccessReaderComponent update code to the AccessReaderSystem
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove unnecesary newlines in the door access prototypes
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove unused variables in access level control
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove unnecessary method from the door electronics configuration menu
Signed-off-by: c4llv07e <kseandi@gmail.com>
* [WIP] change access type from string to ProtoId<AccessLevelPrototype>
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove unused methods
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Newline fix
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Restored to a functional state
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Fix access configurator not working with door electronics AccessReaderComponent
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Replace all string access fields with ProtoId
Signed-off-by: c4llv07e <kseandi@gmail.com>
* move access level control initialization into Populate method
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Review
---------
Signed-off-by: c4llv07e <kseandi@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit 64bb8dbdd5)
129 lines
6.6 KiB
C#
129 lines
6.6 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using Content.Shared.Access;
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using Content.Shared.Access.Components;
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using Content.Shared.Access.Systems;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Prototypes;
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namespace Content.IntegrationTests.Tests.Access
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{
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[TestFixture]
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[TestOf(typeof(AccessReaderComponent))]
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public sealed class AccessReaderTest
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{
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[Test]
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public async Task TestProtoTags()
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{
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await using var pair = await PoolManager.GetServerClient();
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var server = pair.Server;
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var protoManager = server.ResolveDependency<IPrototypeManager>();
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var accessName = server.ResolveDependency<IComponentFactory>().GetComponentName(typeof(AccessReaderComponent));
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await server.WaitAssertion(() =>
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{
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foreach (var ent in protoManager.EnumeratePrototypes<EntityPrototype>())
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{
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if (!ent.Components.TryGetComponent(accessName, out var access))
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continue;
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var reader = (AccessReaderComponent) access;
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var allTags = reader.AccessLists.SelectMany(c => c).Union(reader.DenyTags);
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foreach (var level in allTags)
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{
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Assert.That(protoManager.HasIndex<AccessLevelPrototype>(level), $"Invalid access level: {level} found on {ent}");
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}
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}
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});
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await pair.CleanReturnAsync();
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}
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[Test]
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public async Task TestTags()
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{
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await using var pair = await PoolManager.GetServerClient();
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var server = pair.Server;
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var entityManager = server.ResolveDependency<IEntityManager>();
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await server.WaitAssertion(() =>
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{
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var system = entityManager.System<AccessReaderSystem>();
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// test empty
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var reader = new AccessReaderComponent();
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Assert.Multiple(() =>
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{
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "Foo" }, reader), Is.True);
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "Bar" }, reader), Is.True);
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Assert.That(system.AreAccessTagsAllowed(Array.Empty<ProtoId<AccessLevelPrototype>>(), reader), Is.True);
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});
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// test deny
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reader = new AccessReaderComponent();
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reader.DenyTags.Add("A");
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Assert.Multiple(() =>
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{
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "Foo" }, reader), Is.True);
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "A" }, reader), Is.False);
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "A", "Foo" }, reader), Is.False);
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Assert.That(system.AreAccessTagsAllowed(Array.Empty<ProtoId<AccessLevelPrototype>>(), reader), Is.True);
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});
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// test one list
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reader = new AccessReaderComponent();
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reader.AccessLists.Add(new HashSet<ProtoId<AccessLevelPrototype>> { "A" });
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Assert.Multiple(() =>
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{
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "A" }, reader), Is.True);
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "B" }, reader), Is.False);
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "A", "B" }, reader), Is.True);
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Assert.That(system.AreAccessTagsAllowed(Array.Empty<ProtoId<AccessLevelPrototype>>(), reader), Is.False);
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});
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// test one list - two items
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reader = new AccessReaderComponent();
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reader.AccessLists.Add(new HashSet<ProtoId<AccessLevelPrototype>> { "A", "B" });
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Assert.Multiple(() =>
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{
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "A" }, reader), Is.False);
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "B" }, reader), Is.False);
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "A", "B" }, reader), Is.True);
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Assert.That(system.AreAccessTagsAllowed(Array.Empty<ProtoId<AccessLevelPrototype>>(), reader), Is.False);
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});
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// test two list
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reader = new AccessReaderComponent();
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reader.AccessLists.Add(new HashSet<ProtoId<AccessLevelPrototype>> { "A" });
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reader.AccessLists.Add(new HashSet<ProtoId<AccessLevelPrototype>> { "B", "C" });
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Assert.Multiple(() =>
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{
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "A" }, reader), Is.True);
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "B" }, reader), Is.False);
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "A", "B" }, reader), Is.True);
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "C", "B" }, reader), Is.True);
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "C", "B", "A" }, reader), Is.True);
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Assert.That(system.AreAccessTagsAllowed(Array.Empty<ProtoId<AccessLevelPrototype>>(), reader), Is.False);
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});
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// test deny list
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reader = new AccessReaderComponent();
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reader.AccessLists.Add(new HashSet<ProtoId<AccessLevelPrototype>> { "A" });
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reader.DenyTags.Add("B");
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Assert.Multiple(() =>
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{
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "A" }, reader), Is.True);
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "B" }, reader), Is.False);
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Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "A", "B" }, reader), Is.False);
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Assert.That(system.AreAccessTagsAllowed(Array.Empty<ProtoId<AccessLevelPrototype>>(), reader), Is.False);
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});
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});
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await pair.CleanReturnAsync();
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}
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}
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}
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