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* Pulling rework
Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.
* More pulling cleanup
* stats
* More cleanup
* First draft
* More pulling
* weh
* Fix puller
* Pulling working
* Fix merge
* Dunked
* Self-merge time
* Fix hotkey
* Fix container changes
* oop
* Fix multi-pulling
* Move alerts cleanup.
* pulling fixes
(cherry picked from commit c584f6444a)
10 lines
275 B
C#
10 lines
275 B
C#
namespace Content.Shared.Pulling.Events;
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/// <summary>
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/// Raised when a request is made to stop pulling an entity.
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/// </summary>
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public record struct AttemptStopPullingEvent(EntityUid? User = null)
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{
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public readonly EntityUid? User = User;
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public bool Cancelled;
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} |