* Restarts have max player count * Now counts ingame ghosts to determine if restart can be called * consistant cvar name * Added a player count with state conditional |
||
|---|---|---|
| .. | ||
| CCVars.cs | ||
* Restarts have max player count * Now counts ingame ghosts to determine if restart can be called * consistant cvar name * Added a player count with state conditional |
||
|---|---|---|
| .. | ||
| CCVars.cs | ||