Delta-v/Content.Client
DrSmugleaf 026d96fd2d Replace MaybeNullWhen(false) with NotNullWhen(true) 2020-12-20 04:14:41 +01:00
..
Administration Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
Arcade Fix some string crimes (#2638) 2020-12-08 11:58:55 +01:00
Atmos Atmos Debug Overlay expansion (#2626) 2020-11-28 14:45:52 +01:00
Chat Added enum types (#2701) 2020-12-04 11:57:33 +01:00
Command Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
Commands Atmos Debug Overlay expansion (#2626) 2020-11-28 14:45:52 +01:00
Construction Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
Eui Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
GameObjects Replace MaybeNullWhen(false) with NotNullWhen(true) 2020-12-20 04:14:41 +01:00
GameTicking Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
GlobalVerbs Debug verbs aren't blocked by containers anymore. 2020-08-15 20:42:39 +02:00
Graphics/Overlays Fix bad reflection usage from OverlayEffectsComponent. 2020-11-24 00:14:46 +01:00
Input Actions System + UI (#2710) 2020-12-13 23:28:20 +01:00
Instruments Content changes for file dialog stuff. 2020-11-25 18:00:18 +01:00
Interfaces Disable job buttons when they aren't available or late join is disallowed (#2251) 2020-10-16 11:22:58 +02:00
Jobs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Parallax Fix ParallaxGenerator dying (#2637) 2020-11-28 02:36:06 +01:00
Research Removes some unused fields (#2603) 2020-11-27 21:10:08 +11:00
Sandbox Fix casing in Show BB button 2020-12-17 13:08:20 +01:00
State Added enum types (#2701) 2020-12-04 11:57:33 +01:00
StationEvents Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
UserInterface Cargo Telepad (#2579) 2020-12-19 13:14:26 +11:00
Utility Actions System + UI (#2710) 2020-12-13 23:28:20 +01:00
VendingMachines Readds Iconcomponent (#2142) 2020-09-28 20:53:47 +02:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
ClickMapManager.cs Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
ClientContentIoC.cs Actions System + UI (#2710) 2020-12-13 23:28:20 +01:00
ClientModuleTestingCallbacks.cs Improve integration testing 2019-06-29 01:58:16 +02:00
ClientNotifyManager.cs UI Scaling Fixes for do_after and PopupMessage (#2737) 2020-12-13 15:24:16 +11:00
ClientPreferencesManager.cs Re-organize in-memory character profile storage. 2020-10-06 15:13:16 +02:00
Content.Client.csproj Update submodule, NuGet natives 2020-12-13 01:14:29 +01:00
EntryPoint.cs Actions System + UI (#2710) 2020-12-13 23:28:20 +01:00
EscapeMenuOwner.cs Removed LocalizationManager dependencies (#2059) 2020-09-16 23:55:50 +02:00
IgnoredComponents.cs Ignore GlassBeaker and TraitorDeathMatchRedemption components on the client 2020-12-20 04:01:04 +01:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
ScreenshotHook.cs Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
StaticIoC.cs Item status! 2020-01-09 00:28:04 +01:00
UILinks.cs Slight changes to lobby screen. (#2622) 2020-12-02 19:45:07 +11:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00