Delta-v/Content.Server/GameObjects/Components/Body
DrSmugleaf 4e0f52bbaf
Add do after to surgery (#2756)
* Cleanup surgery classes

* Add DoAfter to surgery

* Consolidate doafter, break on user and target move

* Ignore biological surgery data component on the client

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Use a stringbuilder  for surgery descriptions

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2020-12-18 00:21:43 +11:00
..
Behavior Fix a criminal if in breathing code 2020-12-06 13:27:11 +01:00
Circulatory Change all of body system to use entities and components (#2074) 2020-10-10 15:25:13 +02:00
Part Async Interface IAfterInteract() (#2735) 2020-12-17 18:45:04 +11:00
Respiratory Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
Surgery Add do after to surgery (#2756) 2020-12-18 00:21:43 +11:00
BodyComponent.cs Damage rework (#2525) 2020-12-07 14:52:55 +01:00
BodyManagerHealthChangeParams.cs Damage rework (#2525) 2020-12-07 14:52:55 +01:00
BodyScannerComponent.cs Update components to use EnsureWarn (#2676) 2020-12-04 13:26:54 +01:00
MechanismComponent.cs Async Interface IAfterInteract() (#2735) 2020-12-17 18:45:04 +11:00