Delta-v/Content.Server/GameObjects/Components/PA/ParticleAcceleratorPowerBox...

34 lines
1.1 KiB
C#

#nullable enable
using Content.Server.GameObjects.Components.Power.PowerNetComponents;
using Robust.Shared.GameObjects;
using Robust.Shared.Log;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.PA
{
[RegisterComponent]
[ComponentReference(typeof(ParticleAcceleratorPartComponent))]
public class ParticleAcceleratorPowerBoxComponent : ParticleAcceleratorPartComponent
{
public override string Name => "ParticleAcceleratorPowerBox";
[ViewVariables] public PowerConsumerComponent? PowerConsumerComponent;
public override void Initialize()
{
base.Initialize();
if (Owner.TryGetComponent(out PowerConsumerComponent))
{
PowerConsumerComponent.OnReceivedPowerChanged += PowerReceivedChanged;
return;
}
Logger.Error($"ParticleAcceleratorPowerBoxComponent Component initialized without PowerConsumerComponent.");
}
private void PowerReceivedChanged(object? sender, ReceivedPowerChangedEventArgs e)
{
Master?.PowerBoxReceivedChanged(sender, e);
}
}
}