Delta-v/Content.Server/GameObjects/Components/Weapon/Melee
py01 cc26218060
MeleeChemicalInjectorComponent (#2645)
* MeleeWeaponComponent OnHittingEntities event

* MeleeChemicalInjectorComponent

* Moves melee onhit action to EventBus

* serialization fix

* prototype fix

* redid chem transfer logic

* MeleeChemicalinjector uses ComponentMessages

* divide by 0 fix

* Update Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml

Co-authored-by: py01 <pyronetics01@gmail.com>
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2020-12-08 12:57:47 +01:00
..
FlashComponent.cs Removed EntityManager member variable from Components and EntitySystems (#2502) 2020-11-18 15:45:53 +01:00
MeleeChemicalInjectorComponent.cs MeleeChemicalInjectorComponent (#2645) 2020-12-08 12:57:47 +01:00
MeleeWeaponComponent.cs MeleeChemicalInjectorComponent (#2645) 2020-12-08 12:57:47 +01:00
StunbatonComponent.cs Adds sized (S, M, L) power cells and a generic component for battery powered items (#2352) 2020-10-29 19:17:03 +01:00
UnarmedCombatComponent.cs Add fist graphic and change some punch settings 2020-06-23 05:53:38 -07:00