Delta-v/Content.Shared/GameObjects/Components/Body
DrSmugleaf 4e0f52bbaf
Add do after to surgery (#2756)
* Cleanup surgery classes

* Add DoAfter to surgery

* Consolidate doafter, break on user and target move

* Ignore biological surgery data component on the client

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Use a stringbuilder  for surgery descriptions

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2020-12-18 00:21:43 +11:00
..
Behavior Update documentation for body system code (#2556) 2020-11-15 14:22:59 +11:00
Mechanism Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
Networks Update documentation for body system code (#2556) 2020-11-15 14:22:59 +11:00
Part Add do after to surgery (#2756) 2020-12-18 00:21:43 +11:00
Preset Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
Scanner Change all of body system to use entities and components (#2074) 2020-10-10 15:25:13 +02:00
Surgery Add do after to surgery (#2756) 2020-12-18 00:21:43 +11:00
Template Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
IBody.cs Update documentation for body system code (#2556) 2020-11-15 14:22:59 +11:00
SharedBodyComponent.cs Damage rework (#2525) 2020-12-07 14:52:55 +01:00