Delta-v/Content.Server/GameObjects
Alex Evgrashin 02ea6ce57c
Toilet (#3012)
* Ported sprites from eris

* Added yml

* lid open/close logic

* interactivity

* Working on new secret stash component

* Object will drop on destruction

* Can get item and examine message

* Reagent container and some cleaning

* Moved potted plant to stash

* New base prefab

* Now you can deconstruct toilet

* Small fixes

* Fixed unknown components errors

* Fixed grammar errors

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>

* Now use prob

* More grammar

* Update Content.Server/Construction/Conditions/ToiletLidClosed.cs

Aaaaaaaa

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* No delays

* Amazing sound design

* Moved sound to mono

* Toilet viz

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-01-20 18:02:34 +11:00
..
Components Toilet (#3012) 2021-01-20 18:02:34 +11:00
EntitySystems Fix buckle drops. (#3023) 2021-01-20 00:16:41 +11:00
ContainerSlot.cs Update submodule. 2020-07-10 21:15:12 +02:00
VisibilityFlags.cs Fix arrow visibility for ghosts. 2020-08-21 13:32:04 +02:00